Allan Bonadio Resume - tips for recruiters
Please don't be offended; I get a lot of job spam.
I don't answer emails from recruiters about jobs that are grossly inappropriate.
And I might block your emails for the future.
• outside the area (SF city)
The best way to contact me is by email:
We can talk over the phone if there's a match.
Hearing, Phone & Voicemail-
Please don't call at first. Send me an email instead, or a text.
• I have to see the JD to see if I fit. You can't guess. There's a few dozen dealbreakers for me.
• I'm a little bit hard of hearing.
If you have a non-American accent, a high-pitched voice, or you use a speakerphone,
don't be surprised if I can't recognize your voice or your name, or if I can't understand most, or all, of what you say.
I may just tell you to send an email and hang up.
I will do phone/video interviews of course - schedule a few days in advance over email;
make sure I confirm back that it's on my calendar, over email.
I'm looking for work using ReactJS or React/Redux. I've got about 5 years of experience in React, two in Redux, 10+ years in web development. I do not do A n g s t u l a r, J a v a, or P y t h o n.
I live in San Francisco city, so I'm limiting my attention to San Francisco city,
100% Remote, or a hybrid in, or close, to SF. (Email me if you're not sure.)
Work Status -
I am a native born US citizen.
Right now, I'm looking for either Fulltime employment, with benefits,
or W-2 contract work.
latest Resume -
Latest resume, and my status, always at
or keep scrolling for this one.
Please ask me about a company over email
(include the company name/spelling/website),
before sending over my resume, so I have a record of who's doing whom.
go check resume.tactileint.org/alreadyappliedto.
I keep this record to avoid two recruiters doing the same employer —
you want this too, as it can avoid embarrassment.
Senior UI/UX Developer
San Francisco, CA 415-216-5735 (please text or email first!)
Accomplished Senior UI/UX developer with over 10 years of experience designing interactive HTML user interfaces for multiple companies on a wide variety of platforms, including 5 years of ReactJS.
Experienced with the full software development lifecycle (SDLC).
Experienced working on cross-functional teams with Engineers, UX Designers, Product Managers, etc.
• Single-handedly designed and began implementation of a user interface
for an AI-driven drone testbench.
• Single-handedly designed and developed a user interface for
a quantum mechanics simulation application
• Single-handedly designed and completed a user interface for
configuring DNS resolvers and their active subnets, policies, blacklists,
whitelists and redirections
• Spearheaded a role/permission system to better control access to features in a website monitoring product
• Led the overhaul of Reputation.com's front page and two dozen other related pages involving contact forms,
salesforce.com interfacing, phone tracking, and the company's army of backend servers
• Developed a comprehensive map of merchant locations utilizing Google Maps
• Architected and developed a programming language functionality comparison wiki, with a cross-language feature breakdown, so that code in one language could be easily visualized in another language
• Designed A testing framework used to test programming language examples in documentation
WebApp on Project AirSim
Microsoft Corporation | Original and Only Web Developer
First and only programmer to put a Web UI on Project AirSim, a robotic drone AI testbench running in an Epic Unreal game engine
Developed React application from CRA for controlling simulated environment, provisioning simulations, etc.
Interfaced Epic Unreal engine PixelStreaming (WebRTC) to WebApp
Interfaced to main servers via WebSockets
Assembled greater WebApp system utilizing 5 servers
Worked with a programming group with little to no experience with web development or databases
Squishy Electron, independent project | Founding Developer
Developed Real-Time, interactive quantum mechanical simulation, in a web browser
All calculations done client-side, with no server needed
Developed React UI from scratch using native DOM widgets, scss and ES2021
Developed interactive SVG and hit testing and dragging, and WebGL display onto canvas
Developed numerical integration of Schrödinger's equation using Visscher's algorithm
Developed C++ in-browser, with Enscriptem and WebAssembly; also C++ unit tests
McKesson | Senior UI Developer
Developed UI in a mixed React/Redux and GWT environment with ES2018
Developed Redux stores with Immutable and Saga
Rectified a widespread CSS problem with mixed stylesheets that nobody else in the office dared try
Discovered, fixed, and explained a bug that nobody in the office even thought possible
Lots and lots of unit tests using Mocha and Chai
Participated in Code Reviews
Designed and Developed a Source Code Ownership Management System in React/Redux
Designed and Developed the first unit test framework that allowed in-browser testing in the company
Developed a chat client for use in testing
Added features to the Chase.com chat system
Worked with ARIA on the Chase.com website
Participated in Code Reviews, wrote Unit Tests for Test Automation
Neustar | Senior UI Developer
Designed, developed and tested various commercial user interfaces for load testing, website testing, and DNS filtering
Spearheaded designing a role/permission system to better control access to various features
Developed unit and automated integration tests using Jasmine and WebDriver
Contributed to Design, Wireframes, Mockups and Code Reviews
Drove innovation by using the latest Web and UI technologies
BS in Applied and Engineering Physics | Cornell University.
Minored in Cognitive Psychology and Computer Science.
| ES12 (ES6)
| Google Chrome extensions
| Material UI
| regular expressions
| RESTful APIs
| Stellar Nucleosynthesis
| Unreal PixelStreaming
Publications & UI Patents
Method and System for UI for Graphical File Management,
US Patent 7,075,550. 2006.
Gonnet, Gaston H., and Bonadio, Allan:
Partial inverse heuristic for the approximate solution of non-linear equations,
Informatik E. T. H. Zurich, Switzerland and Waterloo Maple, San Francisco. 1998.
Apparatus and UI Method for Interactively Manipulating Mathematical Equations,
US Patent 5,189,633. 1993.
Mathematical User Interfaces for Graphical Workstations, Proceedings
of the IFIP TC2/WG 2.5 Working Conference on Programming Environments for High-Level
Scientific Problem Solving. September 1991 Karlsruhe, Germany, pp331-342.